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Starling AS3 Animated Bitmap Builder

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So I’ve been pretty deep building onto my Starling TD tutorial code to make an actual TD game, and every once in a while you have to just make something small and fun. I wrote a little Bitmap builder class where you pass in an image, a layer to draw it on, and some params, and the class takes apart your image in pixel “chunks” and redraws those chunks back onto the draw layer. Take a look at the DEMO before checking out the code. Change some settings and click the “Draw” button in the bottom right. You can also download the project folder. I’m going to skip the boring setup part of the code and just jump right into the actual utility. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 package com.zf.utils { import flash.geom.Rectangle;   […]

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